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<?php declare(strict_types=1); namespace Intervention\Image\Drivers\Gd; use GdImage; use Intervention\Image\Exceptions\ColorException; use Intervention\Image\Geometry\Rectangle; use Intervention\Image\Image; use Intervention\Image\Interfaces\DriverInterface; use Intervention\Image\Interfaces\FrameInterface; use Intervention\Image\Interfaces\ImageInterface; use Intervention\Image\Interfaces\SizeInterface; class Frame implements FrameInterface { /** * Create new frame instance * * @param GdImage $native * @param float $delay * @param int $dispose * @param int $offset_left * @param int $offset_top * @return void */ public function __construct( protected GdImage $native, protected float $delay = 0, protected int $dispose = 1, protected int $offset_left = 0, protected int $offset_top = 0 ) { } /** * {@inheritdoc} * * @see FrameInterface::toImage() */ public function toImage(DriverInterface $driver): ImageInterface { return new Image($driver, new Core([$this])); } /** * {@inheritdoc} * * @see FrameInterface::setNative() */ public function setNative($native): FrameInterface { $this->native = $native; return $this; } /** * {@inheritdoc} * * @see FrameInterface::native() */ public function native(): GdImage { return $this->native; } /** * {@inheritdoc} * * @see FrameInterface::size() */ public function size(): SizeInterface { return new Rectangle(imagesx($this->native), imagesy($this->native)); } /** * {@inheritdoc} * * @see FrameInterface::delay() */ public function delay(): float { return $this->delay; } /** * {@inheritdoc} * * @see FrameInterface::setDelay() */ public function setDelay(float $delay): FrameInterface { $this->delay = $delay; return $this; } /** * {@inheritdoc} * * @see FrameInterface::dispose() */ public function dispose(): int { return $this->dispose; } /** * {@inheritdoc} * * @see FrameInterface::setDispose() */ public function setDispose(int $dispose): FrameInterface { $this->dispose = $dispose; return $this; } /** * {@inheritdoc} * * @see FrameInterface::setOffset() */ public function setOffset(int $left, int $top): FrameInterface { $this->offset_left = $left; $this->offset_top = $top; return $this; } /** * {@inheritdoc} * * @see FrameInterface::offsetLeft() */ public function offsetLeft(): int { return $this->offset_left; } /** * {@inheritdoc} * * @see FrameInterface::setOffsetLeft() */ public function setOffsetLeft(int $offset): FrameInterface { $this->offset_left = $offset; return $this; } /** * {@inheritdoc} * * @see FrameInterface::offsetTop() */ public function offsetTop(): int { return $this->offset_top; } /** * {@inheritdoc} * * @see FrameInterface::setOffsetTop() */ public function setOffsetTop(int $offset): FrameInterface { $this->offset_top = $offset; return $this; } /** * This workaround helps cloning GdImages which is currently not possible. * * @throws ColorException * @return void */ public function __clone(): void { $this->native = Cloner::clone($this->native); } }
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